APP DESIGN

CREAKER

Application Mockup
application artboards
Role
UI/UX DESIGN
Year
2026
Tools
ADOBE ILLUSTRATOR FIGMA

Creaker is a student project created for a brief that requires the development of a mobile application that solves the problem of one individual end user. The problem discovered thorough a range of ethnographic research techniques, was that the user kept forgetting to take their daily medications. The aim of this gamified reminder app was to solve this problem. The user was thoroughly consulted throughout this entire process, providing feedback and consultations throughout the stages of development. 

Creaker growth example
Creaker growth example
a dropping bottle with bird of paradise flower

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